ANIM 149 - 3-D Character Rigging
3 Units (Degree Applicable)
Prerequisite: ANIM 145
The principles, techniques and processes of 3D character rigging. Character Rigging
is the industry technique of setting up controls on a 3D mesh so that it is animatable.
The principles, techniques and processes of 3D character rigging as done primarily
for computer games and movie industry will be explored. Building a set of animatable
character rigs built using forward kinematics, inverse kinematics, constraints, expressions,
blend shapes among other techniques. No prior knowledge of rigging is necessary for
this class.