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ANIM 149 - 3-D Character Rigging

3 Units (Degree Applicable)

Prerequisite: ANIM 145
The principles, techniques and processes of 3D character rigging. Character Rigging is the industry technique of setting up controls on a 3D mesh so that it is animatable. The principles, techniques and processes of 3D character rigging as done primarily for computer games and movie industry will be explored. Building a set of animatable character rigs built using forward kinematics, inverse kinematics, constraints, expressions, blend shapes among other techniques. No prior knowledge of rigging is necessary for this class.