ANIM 167  Visual Development

3 Units (Degree Applicable, CSU)
Lecture: 36   Lab: 71
Prerequisite: ARTC 163 or (ANIM 101A AND ARTD 16)

Development of conceptual designs for illustration in video games, film, animation, and comic books, using composition, shape, value, and color as visual tools for storytelling. Students cannot receive credit for both ARTC 167 and ANIM 167.
Course Schedule