CISP 61  Introduction to Game Programming

3 Units (Degree Applicable, CSU)
Lecture: 54   
Corequisite: CISP 61L
Advisory: CISP 31 and CISP 34

Game programming technologies and techniques, including programming languages and Integrated Development Environment (IDEs), libraries and engines, development design and principles, and application of game specific programming techniques. Student must be enrolled in CISP 61L concurrently.
Course Schedule