'FASH' -- Fashion Merchandising and Design Courses
 
    
 

 

FASH 24 Course Image
(36 hours lecture;  54 hours lab;    Degree applicable)
(May be taken two times for credit.)

Course Measurable Objectives:

  1. Develop digitized pattern pieces.
  2. Perform manipulations such as trace, fold, flip, and add fullness.
  3. Apply a grade rule table to a grade pattern piece.
  4. Apply grading rules and develop marker exhibiting minimum of five sizes.
  5. Select design lines from an existing database and combine them into a new pattern design.
  6. Evaluate the appropriate use of computer tools in developing short-cut methods to manual patternmaking.
  7. Define the terminology, basic tools, and techniques necessary to create computer- generated patterns and pattern grading.
  8. Create seasonal design boards using both Adobe Illustrator and Photoshop.
  9. Utilize computer technology to improve existing personal pattern portfolio.

Course Level Student Learning Outcomes:


Students completing FASH 24 - Fashion Patternmaking by Computer will:
  1. be able to create a Pattern that includes pattern card, flip codes, fabric categories and storage folders (using CAD software) pursuant to apparel industry standards.
  2. be able to create a sized skirt with accurate point movements, grading and fabric marker (using CAD software) pursuant to apparel industry standards.
  3. be proficient in using Gerber Patternmaking.

 
    
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